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25 December 2010.
From all of us here at dhpoware we wish you a Merry Christmas and a Happy New Year!

29 November 2010.
We are in the process of converting all of the XNA 3.0 demos to XNA 4.0.

24 October 2010.
A new version of the OpenGL 3 Framework has been added to the source section. Read more.

24 September 2010.
A new version of the OpenGL 3 Framework has been added to the source section. This new version contains support for OpenGL 4.1. Read more.

7 August 2010.
A new version of the OpenGL Layered Windows Demo has been added to the demos section. Read more.

10 July 2010.
New versions of all C/C++ source code and demos have been released. The previously released versions were missing the .vcxproj.filters file that is new in Microsoft Visual Studio 2010 and Microsoft Visual C++ 2010 Express.

13 June 2010.
All C/C++ source code and demos have been converted to Visual C++ 2010. All current and future C/C++ source code and demos will require Microsoft Visual Studio 2010 or Microsoft Visual C++ 2010 Express.

The previous Visual C++ 2008 versions of the source code and demos are no long supported and will only be available upon request.

30 May 2010.
We are in the process of converting all of our existing C++ source code and demos across to Visual C++ 2010. Updated projects will be available soon.

9 April 2010.
The OpenGL 3.1 Parallax Normal Mapping Demo has been added to the demos section. Read more.

3 April 2010.
An new version of the OpenGL 3 Framework has been added to the source section. This latest version includes initial support for OpenGL 3.3 and OpenGL 4.0. All symbols and functions that have been deprecated by OpenGL 3.0 and OpenGL 4.0 have been removed from this version of the framework. Read more.

21 March 2010.
The OpenGL 3.1 Normal Mapping Demo has been added to the demos section. Read more.

26 February 2010.
An updated version of the OpenGL 3 Framework has been added to the source section. Many new methods have been added to the GL3Application class. Read more.

1 January 2010.
Happy New Year! This year marks the fifth year that the dhpoware web site has been online. We would like to thank all of our readers for their support over the years.

To kick off the new year the OpenGL 3.1 Per-Fragment Spotlight Lighting Demo has been added to the demos section. Read more.

View Archived News for 2009.

 
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